GeoPrix

Roadmap

What's being built, what's next, and what's already out. Asked for a feature? It might be on its way.

3.4

In development

2 features

  1. Engine soundDone
  2. Engine sound tuningDone

6.0

Planned

1 feature

  1. GeoPrix:DRIVENot started

5.0

Planned

1 feature

  1. GeoPrix:MANAGENot started

4.0

Planned

10 features

  1. Other Car TypesNot started
  2. MulticlassNot started
  3. Point To PointNot started
  4. New car type: FormulaNot started
  5. New car type: HypercarNot started
  6. New car type: GTNot started
  7. New car type: Stock carNot started
  8. New car type: TouringNot started
  9. New car type: KartNot started
  10. New car type: TruckNot started

Later

On the horizon

27 features

  1. Online track library: share and download circuitsAnnounced
  2. DRS zonesAnnounced
  3. Cinematic camera that finds the actionAnnounced
  4. Sprint racesAnnounced
  5. Grandstands and scenery around the trackAnnounced
  6. Timed racesAnnounced
  7. Faster simulation speeds (10x, 20x)Announced
  8. Formation lapAnnounced
  9. Rain and weatherAnnounced
  10. PC and web versionAnnounced
  11. Run-off zonesAnnounced
  12. Custom liveries and livery presetsAnnounced
  13. Corner-cutting rulesAnnounced
  14. Red flagsAnnounced
  15. Penalties, black flags and disqualificationsAnnounced
  16. Experimental features for ProAnnounced
  17. Accounts, so Pro works on every deviceAnnounced
  18. Full race weekend with practiceAnnounced
  19. Driver form bonuses, like a home raceAnnounced
  20. Past winners and lap records for each circuitAnnounced
  21. Driver transfers between seasonsAnnounced
  22. Championships that carry on into a new seasonAnnounced
  23. 3D circuits with banking and elevationAnnounced
  24. 3D cars and buildingsAnnounced
  25. Highlights that follow battles and the fight for the win more closelyAnnounced
  26. Driver nationalitiesAnnounced
  27. More languagesAnnounced

Out now

3.39 changes
  • Faster cars, with lap times close to real
  • Replays now finish as the race did
  • Reel results fit big fields
  • Pick the side of a drawn pit lane
  • Finish a drawn pit lane from either end
  • Snapped hairpins keep their road width
  • Rebalanced driver and car ratings
  • Fairer incidents and safety cars in big fields
  • Bug fixes
3.219 changes
  • New car model
  • Circuit outline on reels with the track hidden
  • Performance improvements
  • Highlight reels no longer call a lapped car a battle
  • Confirm before deleting a driver or team
  • More realistic tyre strategy
  • Cars on fresher tyres can make the pass
  • Steadier gaps in REALISTIC
  • Metric or imperial units
  • Smoother 5x on slower phones
  • A note when your phone can't reach the speed you picked
  • No more garage size limit on Android
  • Faster launch with big garages
  • Fewer rules for drawn pit lanes
  • Type team colours as hex or RGB
  • Pit stop timer
  • Search and A–Z sorting in championship setup
  • Pit stops on race control
  • Bug fixes
3.15 changes
  • Share Grid
  • Visible tire compound and wear
  • Track Folders
  • Bug Fixes
  • custom points system
3.024 changes
  • tv style broadcast on follow player
  • normalize hairpins
  • Pit Lane Editor
  • transparent track option on satelite
  • lapped car cede lane
  • helmet color
  • ipad support
  • horizontal support
  • hide track
  • car and driver stats
  • add race start "lights out" countdown option in setting
  • add full qualifying option when quali is clicked
  • better racing line and driving habit and care
  • scrollable placement list
  • stop 1st place just taking off
  • saving multiple grid setup
  • typable driver number
  • 16:9 landscape reels (FORMAT on the export card)
  • import export tracks
  • Reset a team's colour back to default
  • Slipstream and more realistic overtaking
  • More realistic retirements and incidents
  • grid saves
  • custom map image